How To Create The Perfect Video Game Stabbing Sound
Interview with Sony Interactive Entertainment’s Joanna Fang and Justin Wilson on crafting convincing stabbing sounds for Ghost of Yotei. They detail practical Foley techniques (stabbing drywall, layering grapefruits, chamois, and processing) and discuss the creative mindset needed to make impacts feel right to the player. A concise, experience-based look at layering, materials, and perspective in game audio.
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