Itch's AI filter is failing as new game pages double
Aftermath's Luke Plunkett reports that itch.io's daily count of new game pages has doubled in the past two months, which he attributes almost entirely to AI-generated copycats and vibe-coded 'games'. The platform's voluntary AI tag, introduced in 2024, is widely ignored: Plunkett found plenty of obviously AI-made titles in the latest-releases feed that carried no tag.
Itch itself says downloads and purchases have not doubled, so he argues the harm is to discovery rather than to developers' revenue. Real games get harder to find and the storefront looks like a clearance rack. He doubts that the stronger human moderation that might work for Valve is realistic for a small, community-run site, and he leaves the problem unresolved.
CounterpointDevelopers and advocates who treat generative AI as a legitimate creative tool would say the real problem is spam and discovery, not AI as such, and that better sorting and ranking would help more than tagging or policing.
Previously: GamesIndustry.biz's Rob Fahey called the flood of AI games a 'Slop Grenade' problem for storefronts. — Saturday October 31 edition.