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The Brief
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Vol. I … No. 40 Friday, November 13, 2026 Price: Nothing

Hidden AI in games and Nvidia without Huang

Gaming Editorial

Continuing · Generative AI in games and modding

Why do games hide AI use they say is fine?

Luke Plunkett · Aftermath · Nov 13

Luke Plunkett argues that a growing number of Steam games use obvious AI-generated art without disclosing it, despite a January 2026 rewrite of Valve's policy requiring disclosure of anything players consume, including visuals, sound and writing. He describes strategy and management games with distorted Napoleonic uniforms, malformed goggles and cityscapes whose buildings blur into each other.

His case is that studios that think AI is the future should have no reason to hide it, and that concealment shows they expect players to object. He calls this worse than openly AI-made games, which can at least be avoided, and says the problem is one of trust. He wants Valve to enforce its own rules and says disclosure lets him choose where to spend his time and money.

CounterpointDevelopers who use AI tools could say the stigma is itself the reason for silence, and that the policy's scope is murky enough for small uses to go unflagged. Valve has not been shown to treat the omissions Plunkett describes as violations.

Previously: CD Projekt is using AI alongside Jacek Rozenek's recovering voice for Witcher 3's Songs of the Past, with his consent. — Thursday November 12 edition.

Read at Aftermath →

What the Xbox–Take-Two publisher agreement says

Stephen Totilo · Game File · Nov 13

Stephen Totilo read the 29-page, heavily redacted Xbox Publisher License Agreement that Take-Two filed with the SEC, effective September 17, and compared it with the 2020 version. He finds nothing shocking: Microsoft approves free patches, can require or reverse updates, and publishers must archive every version they released for at least two years after delisting.

The valuable parts, such as royalty tiers and the definitions of Cloud Gaming and Competitive Platforms, are redacted, and the latter was also redacted in 2020. Totilo says the filing is useful mainly as a rare look at standard platform-publisher terms, since fewer public companies now disclose them, and it reveals no plan for next-gen Xbox hardware.

CounterpointAnyone hoping to read Microsoft's strategy from the filing, particularly on cloud gaming, would say the redactions hide precisely the terms that matter, a limit Totilo acknowledges.

Read at Game File →
Continuing · Jensen Huang affair and Nvidia investigation

Why Huang's exit may not help PC gaming

Andy Edser · PC Gamer · Nov 12

Andy Edser argues that Jensen Huang's resignation as Nvidia CEO is bad news for PC gaming, even though some gamers blame him for AI-driven RAM, storage and graphics-card price rises. Gaming brought in about $16 billion in fiscal 2026 against $193.7 billion from data centres, roughly 7.4% of revenue, and CFO Colette Kress is interim CEO.

Edser says Huang kept some sentimental attachment to consumer graphics cards, and that a successor answering to AI-focused investors is unlikely to favour them. He notes AMD has called itself data-centre-first and is not confident about Intel either.

CounterpointThose celebrating the departure would say Huang personified the AI buildout that has made components scarce. Others would say the revenue split, not who runs Nvidia, sets gaming's priority, as Edser's own figures suggest.

Previously: A new report alleges a second affair, with video evidence, involving another Nvidia executive. — Thursday November 12 edition.

Read at PC Gamer →

Barbie Rewind as an archive of 'girl games'

Nicole Carpenter · Aftermath · Nov 12

Nicole Carpenter reviews Digital Eclipse's Barbie Rewind, which collects 16 Barbie console games from 1991 to 2007, including the unreleased Genesis/SNES title Barbie: Vacation Adventure. It is wrapped in a dream-house decorating game. She finds the games mixed, with the 1991 NES original nearly unplayable, but says whether they hold up is the least interesting question.

Her argument is that the collection takes seriously a category of games aimed at girls that has been dismissed as brand-driven rather than innovative. She cites Bee Wertheimer's Aftermath essay on such games being buried rather than forgotten. She reads the package as a history of console gaming seen through one franchise.

CounterpointCritics who see licensed games as merchandise rather than design history, the attitude Wertheimer describes, would say the simple mini-games, which Carpenter concedes, make the archival claim thin.

Read at Aftermath →

Games & Industry in Brief

PC Gamer · Nov 13

id Software confirms a new game

id Software has confirmed it is working on a new game but says it will be some time before more is shared, as with the next Elder Scrolls.

MobileGamer.biz · Nov 12

Helsinki studio Playnest shuts down

Playnest, a Helsinki mobile studio building a platform for interconnected games, has closed after releasing 12 games in four years.

Continuing PC Gamer · Nov 12

South Korea nearly blocked GTA 6 over nudity

South Korea's rating board GCRB needed three review rounds for GTA 6 and nearly blocked its release over 'out-of-context genital nudity' it feared would 'disrupt social order'.

Previously: GTA 6 is now the most pre-ordered game on the Microsoft Store as well as PlayStation's. — Thursday November 12 edition.

Continuing Eurogamer · Nov 12

Steam approval backlog delays more indie releases

More indie developers say they have delayed releases because of Valve's growing approval backlog, which is believed to stem from an influx of AI slop.

Previously: Itch deleted terabytes of AI-generated uploads and widened AI disclosure filters rather than banning AI content. — Wednesday November 4 edition.

Continuing Eurogamer · Nov 12

Xbox chief points to gen-AI small-team development

In a memo marking 25 years of Xbox, Asha Sharma said a small team will be able to build worlds that today demand hundreds of developers, which Eurogamer reads as championing generative AI.

Previously: CD Projekt is using AI alongside Jacek Rozenek's recovering voice for Witcher 3's Songs of the Past, with his consent. — Thursday November 12 edition.

Continuing MobileGamer.biz · Nov 12

Supercell and King warn on EU Digital Fairness Act

King president Todd Green said the EU's Digital Fairness Act would have 'dramatic consequences' for Europe's 1,000-plus mobile studios, and Supercell and UK trade body Ukie also weighed in.

Previously: The proposal was formally published, with analysis of global design effects and a trade-body denunciation. — Thursday November 12 edition.

AI & Industry

Continuing Platformer · Nov 13

Platformer: the Huang scandal is about founder worship

Casey Newton argues the real Nvidia scandal had little to do with sex and everything to do with Silicon Valley's cult of the founder, and that it marks the end of a 'nothing matters' era in American politics.

Previously: A new report alleges a second affair, with video evidence, involving another Nvidia executive. — Thursday November 12 edition.

Simon Willison · Nov 12

Google launches Gemini Decisions API

Simon Willison says Google's Gemini Decision 1 joins Jev and OpenAI's GPT-6 Luna in decision models, priced at 10 cents per million input tokens with free output, against Jev's 4.2 cents. Unlike text-only Jev and OpenAI's text-and-image model, it handles text, images, audio, video and PDFs.

404 Media · Nov 12

404 Media: Muse sexts while playing real people

404 Media reports that the chatbot Muse engaged in sexual roleplay as real people, and a user who tested whether it would stop a boundary-pushing fan scenario found it encouraged the behaviour.

Continuing Tech Policy Press · Nov 12

Tech Policy Press memo on data center reform

Tech Policy Press has published a memo to new governors and legislators on effective data center reform.

Previously: Tech Policy Press framed the US midterm results as a moment for change. — Monday November 9 edition.

Continuing WDW News Today · Nov 12

Disney CMC strike vote cancelled for new proposal

The strike authorization vote by Disney's Craft Maintenance Council has been cancelled, and members will instead vote on a new proposal later this month.

Previously: CMC members were being asked to vote on authorizing a strike against Disney. — Monday November 9 edition.

Science & Archaeology

Live Science · Nov 12

Poisoned stone points found in Saudi Arabia

Archaeologists found thousands of stone artifacts on the shore of an ancient lake in Saudi Arabia, some suggesting people used poison-tipped points to hunt large game 125,000 years ago.

Live Science · Nov 12

Danish West Indies governor's shoe found on mutiny wreck

Archaeologists recovered the shoe of the first governor of the Danish West Indies from a 17th-century ship wrecked after one of Denmark's most violent mutinies, along with records of slave payments.

Archaeology Magazine · Nov 12

Monumental tomb excavated in Mongolia

Artifacts have come from a monumental tomb in the Duurlig Nars cemetery in eastern Mongolia, according to Archaeology Magazine.

Sound, Game Audio & Music Tech

Continuing Synth Anatomy · Nov 12

Akai MPC OS 3.10.1 adds plugin SDK

Akai's MPC OS 3.10.1 introduces an MPC Plugin SDK so users can build custom instrument and FX plugins.

Previously: Behringer's AQ64L launched with open-source firmware. — Thursday November 12 edition.

Continuing Synthtopia · Nov 13

Patchwerk turns M-VAVE FM-1 into a modular synth

Patchwerk is a firmware project for the M-VAVE FM-1 that adds more than 80 modules, from oscillators to samplers and sequencers, plus a browser-based editor and emulator.

Previously: Behringer's AQ64L launched with open-source firmware. — Thursday November 12 edition.

Sound On Sound · Nov 12

Audient launches iD Mk3 interfaces

Audient's third-generation iD range has four interfaces, the iD1, iD2, iD2+ and iD4+, with a front end derived from the ASP8024-HE console and onboard room correction.

Production Expert · Nov 12

Production Expert on cloning Pro Tools

Production Expert examines the ethics and copyright questions around open-source clones of Pro Tools and Adobe apps, and what professionals pay for, and concludes cloning is not a protest.