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Vol. I … No. 39 Thursday, November 12, 2026 Price: Nothing

Brussels targets loot boxes as AI voices reach Geralt

Gaming Editorial

Continuing · Generative AI in games and modding

CD Projekt pairs Geralt's Polish voice actor with AI for Witcher 3 expansion

Stephen Totilo · Game File · Nov 11

Jacek Rozenek, the Polish voice of Geralt since the first game, had a stroke in 2019 and spent months unable to speak. His voice has since returned but is lower and gruffer than the roughly 10,000 lines he recorded for The Witcher 3 in 2014. CD Projekt's localization producer Mikołaj Szwed told Game File that the studio feared players would hear jarring jumps between old and new Geralt, because the 2027 expansion Songs of the Past adds new battle cries and one-liners that play alongside the original dialogue.

After inviting Rozenek to the studio, CD Projekt decided, with his blessing, to bring in an AI company it had worked with once before. Rozenek told Totilo he trusts the studio's approach. The piece presents the decision as a special case, driven by consent and by a real medical history.

CounterpointPerformers' groups that oppose AI voice replication in games would likely say that one actor's informed consent does not settle the precedent for an industry where such consent may not be so freely given.

Previously: House House disclosed limited LLM use in Big Walk, and juror Austin Walker said a 19-signature statement is not a majority or IGF position. — Wednesday November 11 edition.

Read at Game File →
Continuing · EU Digital Fairness Act and loot boxes

Eurogamer: the Digital Fairness Act could reshape game monetisation worldwide

Robert Purchese · Eurogamer · Nov 11

The Commission has now formally published the proposal, which Eurogamer's Robert Purchese says matches yesterday's leaked draft. It would bar paid loot boxes for under-18s, disable paid virtual currency for minors by default until a parent approves, and let every player switch paid loot boxes off and see the odds. Fines could reach 6% of worldwide turnover, and the law is expected sometime in 2028 or 2029.

Purchese draws on George Osborn of the Video Games Industry Memo, who expects big publishers to be worried. Age detection, a master off-switch and local-currency price display are hard to build, and Osborn argues that, as with USB-C, firms will likely ship one compliant design everywhere rather than several versions. EA Sports FC's Ultimate Team could be age-gated as a mode, but games built around random paid rewards face a bigger problem.

CounterpointGames trade bodies, which call the proposal unworkable and disproportionate, would reject the framing that this is mainly a design problem, and publishers could still choose region-specific versions rather than redesign globally.

Previously: The leaked EU draft targeted loot boxes, virtual currencies and pay-to-win, and would let players switch off loot boxes. — Wednesday November 11 edition.

Read at Eurogamer →
Continuing · World of Warcraft: Forever launch

Eurogamer's reviewer logs 78 hours in World of Warcraft: Forever

Connor Makar · Eurogamer · Nov 11

Connor Makar says he played 78 hours and reached level 35 in the first week, and calls the result stunning. He credits new lighting, water and weather effects, buffs that make neglected specs such as balance druid less painful, and new dungeons such as Hall of Thanes and Excavation Site: Wetlands, which are built to be finished in one run. He also praises Blizzard's mega-server approach for making zones and cities feel full and prompting more chance grouping with strangers.

CounterpointPlayers who pushed Blizzard to raise dungeon monster XP by 50% evidently found the early leveling and dungeon pacing less polished than this enthusiastic week-one account suggests.

Previously: Blizzard raised dungeon monster XP by 50% after community feedback. — Tuesday November 10 edition.

Read at Eurogamer →

Why 47 PC graphics chip makers shrank to two

Luke James · Rock Paper Shotgun · Nov 11

Rock Paper Shotgun's Luke James argues that between 1998 and 2002 the graphics business stopped rewarding the fastest chip and started rewarding the fastest iteration. Nvidia, ranked fourth by 3D chip sales in 1998, restructured around PC makers' spring and fall release cycles and ran several chip generations in parallel by 2002. Others fell for their own reasons: 3dfx bought board maker STB for about $141m in stock and tried to sell Voodoo3 only on its own cards, pushing Diamond and Creative toward Nvidia. Intel's integrated graphics took an estimated 55% of the market by late 2001, squeezing S3, Trident and SiS.

CounterpointHistorians who put more weight on 3dfx's specific strategic errors or on Intel's integrated graphics could say a single cadence thesis oversimplifies, and the article itself notes each firm fell for its own reasons.

Read at Rock Paper Shotgun →

Games & Industry in Brief

Continuing Eurogamer · Nov 11

Ocarina of Time remake becomes fastest-selling Switch 2 game

The remake sold more than 5.2 million copies in four days, Nintendo's fastest start yet on Switch 2.

Previously: Polygon credited the remake as a showcase for Switch 2 power, and Respec used it to ask for more family-friendly fantasy games. — Wednesday November 11 edition.

This Week In Videogames · Nov 11

PS5 passes 100 million shipped, 2.1 million in October

Sony's update puts PlayStation 5 lifetime shipments above 100 million, with 2.1 million moved in October, and says GTA VI is the most pre-ordered game in PlayStation Store history.

Continuing GamesIndustry.biz · Nov 11

GTA 6 tops pre-orders on Microsoft Store too

Grand Theft Auto 6 is now the most pre-ordered game on both the PlayStation Store and the Microsoft Store.

Previously: Take-Two expects up to $3.5bn in the launch period, and Atari is releasing a Barbie compilation a week before the November 19 launch. — Wednesday November 11 edition.

Continuing MobileGamer.biz · Nov 11

European games trade bodies attack Digital Fairness Act

Two European trade bodies called the proposal unworkable, unjustified and disproportionate, warning it would be "game over for the European games industry".

Previously: The EU draft targets loot boxes, virtual currencies and pay-to-win, and would let players switch off loot boxes. — Wednesday November 11 edition.

AI & Industry

Continuing Simon Willison · Nov 11

Anthropic roadshow video details multi-chip compute strategy

Simon Willison highlights co-founder Tom Brown's account in the video that Anthropic trains and serves Claude across AWS Trainium, Google TPUs, NVIDIA GPUs and AMD GPUs, a multi-chip bet made early on.

Previously: Anthropic launched its IPO roadshow, and Tech Policy Press asked whether the US could seize the company at a discount. — Wednesday November 11 edition.

Continuing PC Gamer · Nov 12

New report alleges second Huang affair, with another Nvidia executive

A new report says video evidence of a second affair involving Jensen Huang exists but was swept under the rug.

Previously: Platformer reported that Trump was briefed and took no action, and that about 240,000 GPUs were smuggled into China. — Wednesday November 11 edition.

Attractions Magazine · Nov 11

Ten things to watch at IAAPA Expo 2026

Attractions Magazine's preview lists new ride vehicles, attraction reveals and technology, with announcements expected from Six Flags, SeaWorld and Kennedy Space Center.

Science & Archaeology

ScienceDaily · Nov 11

Homo naledi teeth point to an all-female burial

Researchers analysing ancient proteins in Homo naledi teeth found no male-specific markers among at least 20 individuals, suggesting the South African cave burial site, more than 240,000 years old, may have been all female.

Archaeology Magazine · Nov 11

Ice Age camp at Riparo Mochi re-dated

New investigations at the rock shelter in northern Italy, near the border, have led scientists to re-date the Ice Age camp, according to Phys.org via Archaeology magazine.

Sound, Game Audio & Music Tech

Continuing Synth Anatomy · Nov 11

Behringer AQ64L clip launcher ships with open-source firmware

The compact 8×8 pad controller, in the vein of Akai's APC, is one of several Behringer products that leaked over the summer and are now official.

Previously: Akai published a GitHub repository as the first step in opening the MPC platform. — Monday November 9 edition.

Sonic State · Nov 12

UAD Cooper Time Cube delay goes native

Universal Audio has released a native version of its hosepipe-based Cooper Time Cube delay plugin, no longer tied to UAD hardware.