Ninja Theory faces closure; gaming argues over AI ports and costs
Gaming Editorial
Counterpoint: Microsoft's stated position is that it tried to divest the studio and is still looking at alternatives, so the closure is framed as proposed rather than final. Others point out that the independence route has not been painless either, since Double Fine has since laid off 23 people.
Counterpoint: Platform holders, and developers invested in cutting-edge technology, would likely argue that customers and big-budget studios still expect each generation to look better, and that a retro-spec machine would not carry the AAA ecosystem. Plunkett himself concedes the companies will never do it.
Counterpoint: Supporters of AI-assisted porting would say it lowers the barrier for people without deep reverse-engineering skills and gets games running that otherwise would not be, and DarioSamo himself accepts that it can speed up decompilation. Video Game Esoterica, the channel he criticised, may also see covering such projects as reporting rather than endorsement.
Previously: Modders objected to Claude-built mashup mods, Jagex answered over AI in a trailer, and Capcom planned an AI-enhanced engine. — Monday October 5 edition.
Counterpoint: Defenders of FromSoftware-style design would say a second phase is a deliberate escalation, a final test of everything learned, and that checkpoints between phases would dilute the tension. James himself concedes that players who expect it find it tolerable.
Counterpoint: The piece is speculation, since Rockstar has not described such systems. Players who value sandbox freedom, or critics wary of games that moralise, might say heavy penalties would undercut the series' appeal.